var intervalHandle=setInterval("hide()",6000);
	
function hide()
{
	clearInterval(intervalHandle);
	var loader=document.getElementById("loader");
	loader.style.display="none";
	var gameFile=document.getElementById("gameFile");
	gameFile.style.display="block";
}

function refreshProgress()
{
	var bar = document.getElementById("bar");
	var movie = getFlashMovieObject("mov");
  bar.style.width=5.5*movie.PercentLoaded()+"px";
}

function getFlashMovieObject(movieName)
{
  if (window.document[movieName]) 
  {
      return window.document[movieName];
  }
  if (navigator.appName.indexOf("Microsoft Internet")==-1)
  {
    if (document.embeds && document.embeds[movieName])
      return document.embeds[movieName]; 
  }
  else // if (navigator.appName.indexOf("Microsoft Internet")!=-1)
  {
    return document.getElementById(movieName);
  } 
}	

setInterval("refreshProgress()",30);